﻿#region itdc

/************************************************************************
*Copyright(C) 2015 by qsgy
 *All rights reserved. 
 *FileName:     $safeitemname$
 *Author:       oyh
 *Version:      
 *UnityVersion：
 *Date:   $time$      
 *Description:    
 *History: 
************************************************************************/
#endregion
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ShortMt : OnTrigMesSend<short>
{
    /// <summary>
    /// 筛选玩家
    /// </summary>
    /// <param name="co"></param>
    /// <returns></returns>
    protected override bool Filter(Collider co)
    {
        if (co.tag == GameManager.PLAYER)
            return true;
        return false;
    }
}
